gamersuerte13
New member
I wanted to think about how the Doll Devil from Chainsaw Man could fit as a hero. My favorite point would be the puppets being a core part of yourself but also being disposable along your body and the ultimate, being able to discard safety to obtain greater power almost like a movie villain about to lose.
A bit raw in some areas but thematically I like it:
1. Threaded Needle
Fire a threaded needle in a line. The first entity hit (enemy or ally) is tethered. From enemies gain +1 Thread and siphon life. On allies share health. Can connect allies and enemies at the same time.
Summon up to 3 porcelain puppets. Costs 3 Threads. Puppets prioritize marked or tethered targets. Puppets have reduced stats based on your own.
Alt cast to redirect all puppets to a location.
Abandon your porcelain body, taking one of your puppets as your own. Previous body turns into a puppet.
Consume all nearby puppets and Threads, fusing them into a monstrous abomination. (Raid boss, think Bob from Overwatch.)
The abomination inherits puppet traits, gains bonus stats based on consumed resources, and counts as a puppet. The abomination is maintaned by Threads, they burn threads at a fast rate and only gain them while being nearby enemies.
Alt cast to also consume your current vessel.
A bit raw in some areas but thematically I like it:
1. Threaded Needle
Fire a threaded needle in a line. The first entity hit (enemy or ally) is tethered. From enemies gain +1 Thread and siphon life. On allies share health. Can connect allies and enemies at the same time.
- +1: On hit, you may recast up to 2 additional times.
- +2: +1 charge
- +3: tethered allies share buffs, tethered enemies share debuffs.
Summon up to 3 porcelain puppets. Costs 3 Threads. Puppets prioritize marked or tethered targets. Puppets have reduced stats based on your own.
Alt cast to redirect all puppets to a location.
- +1: Puppet attacks apply -20% Fire Rate
- +2: Max Puppets +1
- +3: Puppets explode on death, dealing spirit AoE
Abandon your porcelain body, taking one of your puppets as your own. Previous body turns into a puppet.
- +1: Gain +20% Move Speed for 3s after swapping
- +2: +1 charge (may chain multiple swaps in quick succession)
- +3: On puppet death, teleport back to a nearby body at 10% HP.
Consume all nearby puppets and Threads, fusing them into a monstrous abomination. (Raid boss, think Bob from Overwatch.)
The abomination inherits puppet traits, gains bonus stats based on consumed resources, and counts as a puppet. The abomination is maintaned by Threads, they burn threads at a fast rate and only gain them while being nearby enemies.
Alt cast to also consume your current vessel.
- +1: Abomination attacks explode in AoE
- +2: Improved stat ratio per Thread and Puppet consumed
- +3: Gain +10% ability range