JisBeanGaming
Member
There are currently only two items in Deadlock that can interrupt channeling abilities, Knockdown and Curse, and both of the items are just targetting lock on and cast. In a game where aim is kind of what separates the game from other MOBAs it would be pretty weird to not have an item that fits with the shooter genre.
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The first bullet is the only shot that stuns, so it heavily rewards people with good aim, but is also a very bad item if you have very bad aim. Then knockdown and curse would be your preference.
I feel like moving forward its important to remember that Deadlock is still a shooter game, and it shouldnt have only lock on targetting item. This item fits perfectly for the current state of the game where we still lack interrupting abilities. Obviously this does not go through Unstoppable.
Concept Art Icon

Name: | Disorienting Headshot (Weapon Item) |
Cost: | 6,200 |
Tier: | 4 (Base: +18% Weapon Damage) |
Components: | Headshot Booster (500) |
Attributes: | + 25% Fire Rate + 200 Bullet Shield + 25% Weapon Damage |
Passive Ability: | Deals bonus damage with headshots. +140 bonus damage. 5 second cooldown. |
Active Ability: | Upon activation, your first bullet have 100% velocity and instantly shoots. If it hits a target, it deals a 0.1 second stun interrupting any abilities the enemy are casting/channeling. If you hit a headshot, the stun lasts longer 1.5 second. Cooldown 90 second. |
The first bullet is the only shot that stuns, so it heavily rewards people with good aim, but is also a very bad item if you have very bad aim. Then knockdown and curse would be your preference.
I feel like moving forward its important to remember that Deadlock is still a shooter game, and it shouldnt have only lock on targetting item. This item fits perfectly for the current state of the game where we still lack interrupting abilities. Obviously this does not go through Unstoppable.