Disorienting Headshot - An interrupting item for weapon slot that rewards aim

There are currently only two items in Deadlock that can interrupt channeling abilities, Knockdown and Curse, and both of the items are just targetting lock on and cast. In a game where aim is kind of what separates the game from other MOBAs it would be pretty weird to not have an item that fits with the shooter genre.


Concept Art Icon
Disorienting Headshot.webp


Name:
Disorienting Headshot (Weapon Item)
Cost:
6,200
Tier:
4 (Base: +18% Weapon Damage)
Components:
Headshot Booster (500)
Attributes:+ 25% Fire Rate
+ 200 Bullet Shield
+ 25% Weapon Damage
Passive Ability:Deals bonus damage with headshots. +140 bonus damage. 5 second cooldown.
Active Ability:Upon activation, your first bullet have 100% velocity and instantly shoots. If it hits a target, it deals a 0.1 second stun interrupting any abilities the enemy are casting/channeling. If you hit a headshot, the stun lasts longer 1.5 second. Cooldown 90 second.

The first bullet is the only shot that stuns, so it heavily rewards people with good aim, but is also a very bad item if you have very bad aim. Then knockdown and curse would be your preference.

I feel like moving forward its important to remember that Deadlock is still a shooter game, and it shouldnt have only lock on targetting item. This item fits perfectly for the current state of the game where we still lack interrupting abilities. Obviously this does not go through Unstoppable.
 
Already have silencer and other items for that purpose, this is not only unreliable but gonna be broken if you hit headshot. If i also understood your description right, its gonna be a point and click active with you needing to just shoot on enemy model. Also you can chain it with stun as tier 3 item in spirit category and then silence people or throw your own disable. Not really good for anyone against that.
 
I realy like this item... however there are so many stuns in the game currently that some teamfights are downright unplayable already. Adding even more stuns to the game would be bad.
Although this is an issue for the future of the game in general, not with this item in specific.

If stuns and stun stacking could be toned down a bit, then this item would be a realy fun addition.
 
At worst its a miss, at best its a ministun, 99% of the chance in low elo, the other team is bad and doesnt land that one single shot he needed when activated this item and shot it on your head and get a 1.5 second stun.
 
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