Emily Vasquez
New member
If you've spent a couple of matches in Deadlock you're bound to have seen it: A Haze player being gone most of the match farming only to occasionally come in and press 4 on their keyboard to easily win a teamfight because they built up Unstoppable/Ricochet/Lucky Shot in 30 minutes. To me, and plenty of others, this ult has been a pain in the ass for everyone on the receiving end, and a non-thought button press for the person playing the character, making this character the most flowchart-type hero in the game because of how simple their gameplan is, with the biggest issue revolving around how spammable and god awful it is to fight against her ult. That is if you even get a chance to.
Back then you could just get Metal Skin and possibly Return Fire to deal with it, but with there now being a buff to it to make it also deal Spirit Damage, things look more bleak for people who already despise the character as is. So I'm making this thread to ask others: How do you think Haze's ult could be rebalanced/reworked to be way less troublesome?
Back then you could just get Metal Skin and possibly Return Fire to deal with it, but with there now being a buff to it to make it also deal Spirit Damage, things look more bleak for people who already despise the character as is. So I'm making this thread to ask others: How do you think Haze's ult could be rebalanced/reworked to be way less troublesome?