Rosgath
Active member
Yet another T1 weapon activatable idea!
Item Name: Discombobulation Grenade
Item type: Weapon
Cost: 500 souls
Stats:
+15% Reload speed
Active: 35s Cooldown
Hurl a nasty grenade that leave those struck hurt and disoriented. Consumes all ammo in your gun, dealing weapon damage based on the amount of ammo left and reducing stamina.
- Bullet damage dealt: 30 damage + (100 * percentage of your base ammo capacity consumed)
- - 1 Stamina on enemies hit
Special note: Because the grenade deals Bullet damage, it's damage is affected by other effects which increase bullet damage. Take note that the scaling damage is also based on your base ammo capacity, meaning things like Basic Magazine and +% ammo golden urns both increase the damage dealt by the item.
It comes at the cost of emptying your magazine (which is why it's damage can be so high), but I think it could be really handy for helping secure a kill as it steals a stamina to keep enemies from dashing away.
Item Name: Discombobulation Grenade
Item type: Weapon
Cost: 500 souls
Stats:
+15% Reload speed
Active: 35s Cooldown
Hurl a nasty grenade that leave those struck hurt and disoriented. Consumes all ammo in your gun, dealing weapon damage based on the amount of ammo left and reducing stamina.
- Bullet damage dealt: 30 damage + (100 * percentage of your base ammo capacity consumed)
- - 1 Stamina on enemies hit
Special note: Because the grenade deals Bullet damage, it's damage is affected by other effects which increase bullet damage. Take note that the scaling damage is also based on your base ammo capacity, meaning things like Basic Magazine and +% ammo golden urns both increase the damage dealt by the item.
It comes at the cost of emptying your magazine (which is why it's damage can be so high), but I think it could be really handy for helping secure a kill as it steals a stamina to keep enemies from dashing away.