Curse not interrupting some ults

nitrogenatom

New member
Curse does not currently interrupt warden, infernus, or viscous ults.

Match ID where curse was used multiple times against warden and infernus (Vindicta and Paradox bought it towards the later stages of the game): 33992766

 
This is intentional - these ultimates, once active, are not channeled abilities. You have a brief window to cancel these abilities while they are being initially channeled, but once active they will go for their duration until expiry or death.
 
This is intentional - these ultimates, once active, are not channeled abilities. You have a brief window to cancel these abilities while they are being initially channeled, but once active they will go for their duration until expiry or death.
What brief window of time do you have to curse Infernus? You hit 4 and it immediately starts the detonation countdown
 
This is intentional - these ultimates, once active, are not channeled abilities. You have a brief window to cancel these abilities while they are being initially channeled, but once active they will go for their duration until expiry or death.
How is Infernus, Warden, and Viscous less of a channeling ability compared to Grey Talon's bird? Or Ivy's Fly?

Abrams, Talon, Holliday, Ivy, Lash, Viscous, and Warden have two "parts" to their ult (them having a charge up before some other ability happens.
Yet only 5/7 are able to be shut down with the "Interrupting, Silencing, and Disarming" of Curse (Interrupting being the keyword; Silence is different and isn't applicable)

This is definitely not intention, and is a bug.
 
Infernus Ult is completely uninterruptable by anything in the game other than killing him. This is also true for Warden but only once he has fully finished the channelling part at the beginning of it.
 
My mistake, looks like there is no window to cancel infernus' ult. I kind of just assumed there was an initial channel but I've never played him. Apologies!
No worries! If curse is intended to work as you described, I think the language should change, at least. "Interrupt" in my mind means that it will be interrupting them at any point within their ult
 
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