Crosshair Outline Bug

ketoh

New member
As long as I can remember (been playing since August), I've always been bothered by the thought of the crosshair in this game not being perfectly symmetrical. I don't know if it's just the config of this specific crosshair type, but I'm pretty sure I've seen it with different types of crosshairs.
To me it looks like the outline command is an actual angled shadow, which makes the darkness on the right side a couple pixels denser than the left, thus giving the illusion of the right arrow of the crosshair being a different size than the left (what it often feels like when not zoomed in).

Yoshi fix please, me and my OCD begs you. Game is literally unplayable once YOU notice.

Crosshair used:
citadel_crosshair_color_r 255; citadel_crosshair_color_g 255; citadel_crosshair_color_b 255; citadel_crosshair_pip_border false;citadel_crosshair_pip_gap_static true; citadel_crosshair_pip_opacity 1;citadel_crosshair_pip_width 3.5;citadel_crosshair_pip_height 3.1; citadel_crosshair_pip_gap 0;citadel_crosshair_dot_opacity 0;citadel_crosshair_dot_outline_opacity 0
 

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