Creeps often times don't stand in range to activate Walker vulnerability, causing them to do no damage to the Walker

Yeah, I want to bump this.

I've had two games today where I pushed creeps all the way up the lane (Yellow lane for me) and they have stood at the Walker for 10-20 seconds doing no damage to it.

48034849

The above is the game ID from the most recent time it happened.
 
There is something going on with that ledge above it I swear. Minions will get stuck. My solution to this issue is just running in as seven with fleetfoot and shooting it. I feel like this is a pretty big issue.
 
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