constant upload / download

ayoubatm7

New member
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is this some thing intended ? the game constantly uploading data and downloading even if im not in a match and the issue for me with this is my isp doesnt really support upload so i lot of spikes with this its unplayable i was wondering if i could turn this off
 
It's just application data, if you're interested (and happy to learn) you can install WireShark and observe the packets being sent and received by specific applications by filtering the tcp / udp ports which you can observe in the resource monitor you're using there. It looks something like this:

wireshark-deadlock-image.PNG

It's just communicating game state and things of that nature between your machine and the game server. With respect to your concern for upload, I don't think this is something you ought to worry about considering 32,262 B/sec is equivalent to roughly less than a GB over the course of a continuous 8 hour session. I can't speak to which ISP you're on, but for a multiplayer game that needs to persist game state between your machine and the server it's fairly standard :).

Just a heads up though, that application data will be encrypted, so don't expect to be able to do anything with the data - but it's otherwise fun to check out!
 
It's just application data, if you're interested (and happy to learn) you can install WireShark and observe the packets being sent and received by specific applications by filtering the tcp / udp ports which you can observe in the resource monitor you're using there. It looks something like this:

View attachment 100192

It's just communicating game state and things of that nature between your machine and the game server. With respect to your concern for upload, I don't think this is something you ought to worry about considering 32,262 B/sec is equivalent to roughly less than a GB over the course of a continuous 8 hour session. I can't speak to which ISP you're on, but for a multiplayer game that needs to persist game state between your machine and the server it's fairly standard :).

Just a heads up though, that application data will be encrypted, so don't expect to be able to do anything with the data - but it's otherwise fun to check out!
well im not worried about the consumption over long time period its just my isp provides very low upload that this amount of 20-30kb/s really hurt my ping i get constant spikes - lags
and im aware its natural thing for games to send and receive data but my point was normaly in any game i played this doesnt even go above 5-10kb/s maybe on rare cases it does but generally its really low
but in deadlock its 24/7 when ever im on game even at my own lobby or what ever its called its still +25-35kb/s
when im on a bot game the spikes are less often but i still lag when i join multiplier game its just unplayable
which ofc this is an issue from my isp end with the low upload but im saying i didnt have issues as bad as this before im used to occasional lags / spikes from my end but deadlock is straight up unplayable
thanks for the reply
 
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