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well im not worried about the consumption over long time period its just my isp provides very low upload that this amount of 20-30kb/s really hurt my ping i get constant spikes - lagsIt's just application data, if you're interested (and happy to learn) you can install WireShark and observe the packets being sent and received by specific applications by filtering the tcp / udp ports which you can observe in the resource monitor you're using there. It looks something like this:
View attachment 100192
It's just communicating game state and things of that nature between your machine and the game server. With respect to your concern for upload, I don't think this is something you ought to worry about considering 32,262 B/sec is equivalent to roughly less than a GB over the course of a continuous 8 hour session. I can't speak to which ISP you're on, but for a multiplayer game that needs to persist game state between your machine and the server it's fairly standard.
Just a heads up though, that application data will be encrypted, so don't expect to be able to do anything with the data - but it's otherwise fun to check out!