Name_Amauri
New member
Concussive Shot:
1250 cost Weapon Item
+1m/s Sprint Speed
+6% Weapon Damage
Active: 35s Cooldown
Fire a projectile that deals Weapon Damage and interrupts channeling abilities. If the enemy hero was channeling an ability when it hits, that ability goes on a cooldown.
45 Weapon Damage
18m Cast Range; 4s Cooldown applied to the ability
The main thought behind this item is a way to quickly interrupt channeling abilities without completely punishing the enemy for using them. All the numbers can be tweaked to better balance the item, but a relatively cheap item that delays strong channeling abilities could be fun. Maybe instead of having it automatically target an enemy like most other debuff items, it could be a projectile you have to more precisely aim at them.
1250 cost Weapon Item
+1m/s Sprint Speed
+6% Weapon Damage
Active: 35s Cooldown
Fire a projectile that deals Weapon Damage and interrupts channeling abilities. If the enemy hero was channeling an ability when it hits, that ability goes on a cooldown.
45 Weapon Damage
18m Cast Range; 4s Cooldown applied to the ability
The main thought behind this item is a way to quickly interrupt channeling abilities without completely punishing the enemy for using them. All the numbers can be tweaked to better balance the item, but a relatively cheap item that delays strong channeling abilities could be fun. Maybe instead of having it automatically target an enemy like most other debuff items, it could be a projectile you have to more precisely aim at them.