Community-driven anti-cheater initiative: Punish cheaters with losses, not wins.

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snakiest

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Hi everyone.
As many of you must have experienced it, the game as of now is full of cheaters. It seems there is now a general trend for the unlucky team to go AFK to quickly finish the match. While it is a decent solution that takes some fun away from cheaters, I believe a more appropriate approach to such matches would be for the team with the cheater to go AFK and let the enemy finish the match in victory. It has a major benefit of not just ruining the fun of the cheater by denying him/her the pleasure of a proper team play, but also by punishing them with an unavoidable loss. Since chances of having a cheater are random, over a period of time the wins and losses from such matches should be more or less equal. I believe this is the best approach in the absence of proper anti-cheating software in place. Please comment if you have other suggests and, if you happen to agree, please spread the word during your games.

Punish cheaters with hopeless losses, not easy wins
 
this forum is for reporting bugs
you should post feedback about the anti-cheat in the general forum or the client suggestions forum
 
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