combat/out of combat logic has been broken since patch

Novora

New member
Since the new patch, the in combat and out of combat logic has been broken. After dying you can no longer enter combat by the games standard, meaning you keep your out of combat sprint speed and regen, and any items that require combat to trigger, such as spellslinger, stop functioning. This resolves itself after you level up, but triggers again after another death.
 
I’ve noticed this as Geist with spellslinger. After respawn I go to take minion camps but don’t get the stacking buff on minions to ramp up power.
 
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