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Oop yea, good catchThese are pretty good.
Royal magazine might be a bit too much ammo, considering it gives reload speed It doesn't need THAT much more ammo.
Also I assume rejection was supposed to be -2s parry cd not +2
Could just change it to be specifically projectiles or just do something similar to return fire.reversal is awesome flavor wise but im really unsure how you would parry the *effect* of something like a lash ult pickup. do you get to throw the lash?? would parrying a yamato grapple, grapple you to her?
yeah my bad i should've split them into seperate tables instead of cluttering them upthese are all really good ! i think heartbreaker's wording is a little confusing, the "stacking debuff" part of the item is contained in a passive that has a 6 second cooldown, despite the debuff only lasting 2.5 seconds, so as written you would never be able to stack it. crushing fists makes that part its item a seperate ability with no cooldown.
reversal is awesome flavor wise but im really unsure how you would parry the *effect* of something like a lash ult pickup. do you get to throw the lash?? would parrying a yamato grapple, grapple you to her?
it might genuinely be cool if it had an active component:
"your next parry protects you from the damage and effects of enemy abilities and items, (rest of counterspell text goes here), and stores a Copy of the source ability or item. activating the item uses the stored ability copy. cannot copy passives or ultimates. active cooldown is determined by cooldown of stored ability." (the passive spell parry part still works while the active is on cooldown, you just dont get copies)