Name: Cleansing Powder
Cost: 3000
+6 Spirit Power
+10% Spirit Lifesteal
Description: Coats a target unit in a powder for 4 seconds that cleanses all debuffs (if an allied unit) or buffs (if an enemy unit) 0.1s after being applied. This effect is applied continuously while the target is coated in powder. Does not interrupt abilities being channeled.
Visuals: Target unit is covered in a purple tint.
Example Uses:
You are jumping an enemy Lady Geist and plan to burst her before she can use her ultimate. There is an enemy viscous in the area with Cube off cooldown. You use cleansing power on the Lady Geist and engage. Viscous uses cube but it is dispelled after 0.1s, leaving the Lady Geist vulnerable again.
You are chasing a Seven and apply cleansing powder. Seven uses fleetfoot in an attempt to run away faster. Fleetfoot is dispelled.
Your ally vindicta uses flight and you pre-emptively use cleansing powder on her. The enemy applies knockdown but the debuff is dispelled before vindicta is knocked down.
Enemy warden begins channeling his ultitmate. You apply cleansing powder to him. Cleansing powder has no effect as the ultimate is not a buff/debuff.
Cleansing powder applied to an enemy, that enemy is rescue beamed. Rescue beam goes on coooldown and is dispelled after 0.1 seconds on the enemy.
Comments:
I believe this item introduces new ways to counter-play the enemy and increases the build diversity of heroes. The stats can be adjusted as the active itself is quite strong. I strongly believe this should cost 3000 and not 6200 so that it can be purchased in the midgame and used to counter-play. Nerf the stats on it if necessary to keep it at 3000.
Cost: 3000
+6 Spirit Power
+10% Spirit Lifesteal
Description: Coats a target unit in a powder for 4 seconds that cleanses all debuffs (if an allied unit) or buffs (if an enemy unit) 0.1s after being applied. This effect is applied continuously while the target is coated in powder. Does not interrupt abilities being channeled.
Visuals: Target unit is covered in a purple tint.
Example Uses:
You are jumping an enemy Lady Geist and plan to burst her before she can use her ultimate. There is an enemy viscous in the area with Cube off cooldown. You use cleansing power on the Lady Geist and engage. Viscous uses cube but it is dispelled after 0.1s, leaving the Lady Geist vulnerable again.
You are chasing a Seven and apply cleansing powder. Seven uses fleetfoot in an attempt to run away faster. Fleetfoot is dispelled.
Your ally vindicta uses flight and you pre-emptively use cleansing powder on her. The enemy applies knockdown but the debuff is dispelled before vindicta is knocked down.
Enemy warden begins channeling his ultitmate. You apply cleansing powder to him. Cleansing powder has no effect as the ultimate is not a buff/debuff.
Cleansing powder applied to an enemy, that enemy is rescue beamed. Rescue beam goes on coooldown and is dispelled after 0.1 seconds on the enemy.
Comments:
I believe this item introduces new ways to counter-play the enemy and increases the build diversity of heroes. The stats can be adjusted as the active itself is quite strong. I strongly believe this should cost 3000 and not 6200 so that it can be purchased in the midgame and used to counter-play. Nerf the stats on it if necessary to keep it at 3000.