Claudia Blankenship

matthew9

New member
This is a pretty barebones breakdown of an ability kit.

Flavorwise, in my head this character grew up on a farm in the Midwest (Wyoming) that was devastated by the Dust Bowl. Her family went bankrupt, and Djinn settlers bought her family's land from the bank. After being forcibly evicted, Claudia set out on a cross-country journey to seek a boon from the Patrons, specifically banishing all Djinn from earth.


Claudia Blankenship

Weapon stats
(Lever action rifle)
DPS: 52.5
Bullet damage: 25
Ammo: 10 (Reloads in the same fashion as Abrams)
Bullets per sec: 2.1
Bullet velocity: 828m/s
Falloff Range: 22m -> 58m

Vitality Stats
Health: 550
Health regen: 2
Move speed: 7.3
Stamina: 3

Abilities

Silver bullet
: Channel for 1.5 seconds (similar to Warden’s ult) to imbue Claudia’s next shot with bonus damage and increased critical damage. The charge expires after 5 seconds if not used.
+50 spirit damage, 200% crit damage, 30s cooldown
-1AP: -12s cooldown
-2AP: +70 spirit damage
-5AP: Remove channel time, +50% crit damage

Quiescent quagmire: Root an enemy who is currently touching the ground in mud ankle deep. During the time they are trapped, they receive damage over time. NPCs take triple damage from this and the duration is thrice as long.
16m range, 1.1s immobilize duration, 40 dps, 29s cooldown
-1AP: +1s immobilize duration
-2AP: +35dps
-5AP: Target continues taking damage for 2s after the root is done

Famine (passive): Dealing damage with her abilities applies famine stacks that reduce stamina recharge rate
5 max stacks, 2 second max frequency, 20 second debuff duration, -15% stamina recovery per stack
-1 AP: +10 second debuff duration
-2AP: +10% healing reduction per stack
-5AP: +15% ability cooldown per stack

Dust bowl: Claudia summons a storm of dust and rock around her in a radius that damages and slows enemies. She has reduced movement speed and cannot dash while this ability is active
15m radius, 120s cd, 50 dps, 30% slow, 10s duration
-1AP: +20% slow
-2AP: +5m radius
-5AP: Every two seconds an enemy is in the storm, they receive a .1 second mini stun and take 75 spirit damage


Let me know what you think, what needs to be tuned, flavor suggestions, etc
 
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