Cheaters and the report system

HardWired

New member
What is the point of limiting how many reports we can submit on players? Why can’t I report someone if I genuinely find their gameplay suspicious?
In matches there are often players with very unnatural accuracy and game sense (aim, wh, etc.) I understand the game is in beta and the anti-cheat is not fully working yet, but:​
  • Why am I restricted from submitting reports in the first place?​
  • A lot of these players have visible VAC or game bans on their Steam profiles, so why are VAC-banned accounts even allowed into the beta?​
As a result, people just buy cheap VAC-banned accounts and come into the game to ruin matches for everyone.​
 
I get it is probably a way to avoid an influx of reports on one person by one person, but, it is also equally irritating to report someone that is blatantly cheating only to realize you have reported them in the past.

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Apparently I had already reported this Haze before in the past. Why am I restricted from reporting them again much further down the line, and why are some of these cheaters able to skirt on by?
 
I get it is probably a way to avoid an influx of reports on one person by one person, but, it is also equally irritating to report someone that is blatantly cheating only to realize you have reported them in the past.

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Apparently I had already reported this Haze before in the past. Why am I restricted from reporting them again much further down the line, and why are some of these cheaters able to skirt on by?
Allowing of a report spamming for the same person is a bad idea. Very bad.

But limiting the amount of reports per player, in 6vs6 game. Thats definetely not cool
 
I get it is probably a way to avoid an influx of reports on one person by one person, but, it is also equally irritating to report someone that is blatantly cheating only to realize you have reported them in the past.
I'm not talking about spam-reporting a single person. I mean that if you report multiple different players over several matches, the game eventually revokes your ability to submit reports altogether.

That’s exactly what happened to me. For three games in a row (6v6), I played against highly suspicious players (some were blatantly cheating), and all of them had existing VAC bans on their profiles.
 
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The fact that this playtest allowed people with VAC bans in is such a failure of Valve to curate the playerbase. We all knew there were going to be-- and are-- cheaters, why actively poison the pool by inviting people in who were already predisposed to doing so?
 
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