[chart bug or this player just cheating] soul generated from breakable object since the first minute of the game

bijimledakboom

New member
kind of suspicious how dude already got 40k soul in 20 minute of the game, and then eggmaxxing it. but it suddenly stop at 13783 breakable object

also i cant download the replay, this shit suspicious as hell
View attachment 92920
 

Attachments

  • Screenshot (621).png
    Screenshot (621).png
    1.7 MB · Views: 8
  • Screenshot (620).png
    Screenshot (620).png
    526.6 KB · Views: 7
---
More details of this match:
Match-ID: 68526162
https://statlocker.gg/match/68526162/summary
https://www.lockblaze.com/match/68526162
https://tracklock.gg/matches/68526162

The suspicious (Rem) player was collecting in a speed of ~2523 souls per minute, or ~42 souls every second.
Generally 1.6K souls per minute is considered the top-speed, though of course there are exceptions like this 1976-souls/minute performance of mine:
https://statlocker.gg/match/52961051/summary


This same player also already had souls from "Breakable Objects" before 2-minute mark:
143 after 1-minute
and 288 souls already once Breakables are meant to spawn in.

Unsure why opposing team Paige also had 9-soul at 1-minute mark.

Replay file downloading returns this permanent message after 2% of progress:
"ERROR REPLAY NOT YET READY FOR DOWNLOAD"

Chances are Valve-backend already has caught this anomaly / exploit and the system has rendered the replay-file to unavailable to "normie"-players / testers.
---
 
Last edited:
Back
Top