Change Venator's second skill!!!

Korginton2022

New member
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Since all characters stand to the left of the weapon's crosshairs, Venator kicks the trap along the actual trajectory in front of him (red) instead of the trajectory expected by the player (purple). This is very counterintuitive and unpleasant for gameplay, and often the trap does not slide across the floor and crashes into mini-stumps, which makes it even less convenient to throw. Align the trap's cape with the intuitive trajectory (purple) or make the trap's strike trajectory twisted (green), since the character already looks like Messi on steroids.
 
What does that even mean? It seems to me that the new hero's skill doesn't work very well, and I'm writing about why that is and how it could be done differently, since this is about heroes. Have you tested this skill in the game yourself?
Hero gameplay -> Venator, post a private thread you and the devs can see. That's the setup for hero specific suggestions.
 
Hero gameplay -> Venator, post a private thread you and the devs can see. That's the setup for hero specific suggestions.
Oh, is that possible? I visited the forum for the first time tonight, thank you. Although I don't quite understand the point of a private thread if I can't see other forum members' opinions on whether the skill works well for them or not.
 
Oh, is that possible? I visited the forum for the first time tonight, thank you. Although I don't quite understand the point of a private thread if I can't see other forum members' opinions on whether the skill works well for them or not.
likely to make the discussion focused between player and devs. since gameplay feedback is an sensitive issue.
 
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