Change Frenzy to a T4 Vitality item

Rosgath

Active member
This might seem like an odd suggestion, but I think it is a good one for several reasons:

  • Frenzy requires either a lot of built in healing or a lot of bonus vitality items to make it effective. By making Frenzy a Vitality item itself, it naturally limits it's effectiveness, requiring a player to be willing to sacrifice a vitality slot for it, and as such limiting their survivability.
  • Frenzy naturally wants players to have more health/defense, meaning that thematically it fits at least as well into a Vitality slot as it does Weapon.
  • Berserk would remain a weapon Item, meaning that players who either can't or don't want to invest more souls into the item can choose to stay on Berserk (as a lower risk option) and still have more/better vitality items
  • There are currently 9 Tier 4 weapon items, whereas there are only 7 Tier 4 Vitality items. This would help balance that out and potentially open up more design space for a new Tier 4 weapon item.
 
The more that I read and think about this concept, the more that I disagree. I think that sending items into the vitality slot as a balancing lever should be done sparingly. Now that frenzy and it's most problematic abusers have been nerfed, I feel that a switch would only serve to hurt it's less problematic users.

There are currently 9 Tier 4 weapon items, whereas there are only 7 Tier 4 Vitality items. This would help balance that out and potentially open up more design space for a new Tier 4 weapon item.
This is an incredibly moot point. I don't think we need to get rid of a t4 in order to make another one because there's "too much weapon tier 4". That's a classic example of a non issue.
 
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