Hey there,
I noticed a bug/inconsistency between the UI and dome that determines the casting range when I attempt to cast an ability or item during the game. If the elevation of the enemy is greatly higher or lower than mine, then I cannot cast the ability/item even though "I should" be able to, when the casting UI shows up. This discrepancy is extremely annoying and has caused me to lose fights multiple times in the past.
I am attaching one clip demonstrating the reproduced version of the bug in sandbox mode and another one showing an example in an actual match:
View attachment CastingRangeBug.mp4
View attachment MatchExample.mp4
I noticed a bug/inconsistency between the UI and dome that determines the casting range when I attempt to cast an ability or item during the game. If the elevation of the enemy is greatly higher or lower than mine, then I cannot cast the ability/item even though "I should" be able to, when the casting UI shows up. This discrepancy is extremely annoying and has caused me to lose fights multiple times in the past.
I am attaching one clip demonstrating the reproduced version of the bug in sandbox mode and another one showing an example in an actual match:
View attachment CastingRangeBug.mp4
View attachment MatchExample.mp4