Can't join party hideout

iinaairasmaa

New member
Can't join party hideout - no server assigned, today (tried 20:00-22:00, EEST), yesterday was fine. Playing in EU. Can join games when queuing solo, can't join games if queuing together - it will let us join a game, but won't let me in.
  • Restarted game - no change
  • Restarted steam - no change
  • Restarted computer - no change
  • Checked integrity of game files - nothing

Checked on the game, I don't know what any of this means, we tried to join and exit the party multiple times:
[GCClient] Send msg 9127 (k_EMsgClientToGCPartyJoin), 67 bytes
[Hideout] Hideout Lobby Connection State: NoLobby (0)
[GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 136 bytes
[GCClient] Recv msg 9135 (k_EMsgGCToClientPartyEvent), 24 bytes
CMsgGCToClientPartyEvent: { party_id: 101795448808915558 event: k_eJoinedParty initiator_account_id: 104816886 }
[GCClient] Recv msg 24 (k_ESOMsg_CacheSubscribed), 42 bytes
[GCClient] Recv msg 24 (k_ESOMsg_CacheSubscribed), 44 bytes
[GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 90 bytes
[GCClient] Recv msg 9128 (k_EMsgClientToGCPartyJoinResponse), 19 bytes
[Localization System] CLocalize::CompileString failed to localize: #Citadel_PartyInfo_Ready
[Localization System] CLocalize::CompileString failed to localize: #Citadel_PartyInfo_NotReady
[Localization System] CLocalize::CompileString failed to localize: #Citadel_PartyInfo_Spectator
[Localization System] CLocalize::CompileString failed to localize: #Citadel_InvitePending
[Hideout] Hideout Lobby Connection State: NoServer (1)
[GCClient] Recv msg 9135 (k_EMsgGCToClientPartyEvent), 24 bytes
CMsgGCToClientPartyEvent: { party_id: 101795448808915558 event: k_eLeftParty initiator_account_id: 46394745 }
[GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 107 bytes
[GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 77 bytes
[GCClient] Recv msg 25 (k_ESOMsg_CacheUnsubscribed), 22 bytes
[SOCache] CGCSOCacheUnsubscribedJob(owner=<Party:101795448808915558>)
[GCClient] Recv msg 25 (k_ESOMsg_CacheUnsubscribed), 22 bytes
[SOCache] CGCSOCacheUnsubscribedJob(owner=<17:101795448808898562>)
[Hideout] Hideout Lobby Connection State: NoLobby (0)
----------------------------------------
[Localization System] CLocalize::CompileString failed to localize: #GenericConfirmText_Label
[GCClient] Send msg 9125 (k_EMsgClientToGCPartyLeave), 26 bytes
[GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 74 bytes
[GCClient] Recv msg 9126 (k_EMsgClientToGCPartyLeaveResponse), 19 bytes
[GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 61 bytes
[GCClient] Recv msg 25 (k_ESOMsg_CacheUnsubscribed), 22 bytes
[SOCache] CGCSOCacheUnsubscribedJob(owner=<Party:173853042846842149>)
[GCClient] Recv msg 25 (k_ESOMsg_CacheUnsubscribed), 22 bytes
[SOCache] CGCSOCacheUnsubscribedJob(owner=<17:173853042846825205>)
[Localization System] CLocalize::CompileString failed to localize: #GenericConfirmText_Label
[Citadel Play Controller] Network location: ams4=60+6,ams=/61+6,fra=/67+6,lhr=/67+6,par=/71+6,vie=/78+6,sto2=/78+6,waw=/79+6,sto=/80+6,iad=/143+6,hkg4=279+27,sgp=/317+27
[GCClient] Send msg 9127 (k_EMsgClientToGCPartyJoin), 67 bytes
[Hideout] Hideout Lobby Connection State: NoLobby (0)
[GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 136 bytes
[GCClient] Recv msg 9135 (k_EMsgGCToClientPartyEvent), 24 bytes
CMsgGCToClientPartyEvent: { party_id: 101795448808915558 event: k_eJoinedParty initiator_account_id: 104816886 }
[GCClient] Recv msg 24 (k_ESOMsg_CacheSubscribed), 42 bytes
[GCClient] Recv msg 24 (k_ESOMsg_CacheSubscribed), 44 bytes
[GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 90 bytes
[GCClient] Recv msg 9128 (k_EMsgClientToGCPartyJoinResponse), 19 bytes
[Localization System] CLocalize::CompileString failed to localize: #Citadel_PartyInfo_Ready
[Localization System] CLocalize::CompileString failed to localize: #Citadel_PartyInfo_NotReady
[Localization System] CLocalize::CompileString failed to localize: #Citadel_PartyInfo_Spectator
[Localization System] CLocalize::CompileString failed to localize: #Citadel_InvitePending
[Hideout] Hideout Lobby Connection State: NoServer (1)
 
As an update: we are using same WiFi. Switched to my phone Wifi and it is now working normally. So maybe there is some issue if multiple computers are connected to same router?
 
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