Cannot spectate

neilm86

New member
I have tried connecting to multiple games to spectate. Games are 15-20 minutes in progress but it just says Connecting to Match Please wait while we connect to the match.... have waited for over 15 minutes cannot connect to any games to spectate. I am on Europe server and trying to spectate Europe games.
 
bump, this is true for me today. I also crashed upon loading into a bot match just now.

not sure if related but I've watched a few replays of my own games recently and did not "delete replay" afterward.

console log looks like this repeating with **** being numbers or decimal points:

[HLTV Broadcast] ****** Requesting sync
[HLTV Broadcast] ****** stream http://dist1-ord1.steamcontent.com/tv/********/sync (5) failed. Error 404 Starting sync retry timeout 25.00
[HLTV Broadcast] ****** Retrying sync in 5.51 sec
[GCClient] Send msg 9203 (k_EMsgClientToGCGetActiveMatches), 17 bytes
[GCClient] Recv msg 523 (k_EMsgGCCompressedMsgToClient_Legacy), 284790 bytes
Job CGetActiveGlobalMatchesJob@@ has spent >3.000ms without yielding: 3.052ms
 
Last edited:
Here is the log, this will continue essentially forever:

[HLTV Broadcast] 27.55. Broadcast: Synchronizing stream
[HLTV Broadcast] 27.55. Requesting sync
[HLTV Broadcast] 1165. Stream State Stop -> Sync, fragment 0
[HLTV Broadcast] 27.70. stream http://dist1-ord1.steamcontent.com/tv/25027686/sync (0) failed. Error 404 Starting sync retry timeout 25.00
[HLTV Broadcast] 27.70. Retrying sync in 3.87 sec
[GCClient] Send msg 9203 (k_EMsgClientToGCGetActiveMatches), 17 bytes
[GCClient] Recv msg 523 (k_EMsgGCCompressedMsgToClient_Legacy), 28846 bytes
[HLTV Broadcast] 31.59. Requesting sync
[HLTV Broadcast] 31.63. stream http://dist1-ord1.steamcontent.com/tv/25027686/sync (1) failed. Error 404 Retrying sync
[HLTV Broadcast] 31.63. Retrying sync in 5.80 sec
[GCClient] Send msg 9203 (k_EMsgClientToGCGetActiveMatches), 17 bytes
[GCClient] Recv msg 523 (k_EMsgGCCompressedMsgToClient_Legacy), 28841 bytes
Job CGetActiveGlobalMatchesJob@@ has spent >3.000ms without yielding: 3.747ms
[HLTV Broadcast] 37.43. Requesting sync
[HLTV Broadcast] 37.50. stream http://dist1-ord1.steamcontent.com/tv/25027686/sync (2) failed. Error 404 Retrying sync
[HLTV Broadcast] 37.50. Retrying sync in 5.61 sec
[GCClient] Send msg 9203 (k_EMsgClientToGCGetActiveMatches), 17 bytes
[GCClient] Recv msg 523 (k_EMsgGCCompressedMsgToClient_Legacy), 28843 bytes


If I do a GET on this URL, this is returned:

{"statusCode":404,"message":"Broadcast has not started yet"}
 
Still happening. Only seems to happen in some NA games but not other regions.

[HLTV Broadcast] 3299.97. Requesting sync
[HLTV Broadcast] 3300.03. stream http://dist1-ord1.steamcontent.com/tv/25204946/sync (1) failed. Error 404 Retrying sync
[HLTV Broadcast] 3300.03. Retrying sync in 7.72 sec
[GCClient] Send msg 9109 (k_EMsgClientToGCSpectateLobby), 39 bytes
[GCClient] Recv msg 9110 (k_EMsgClientToGCSpectateLobbyResponse), 78 bytes
[HLTV Broadcast] 2892. Stream State Sync -> Stop, fragment 715
[HLTV Broadcast] 3301.07. Broadcast: Synchronizing stream
[HLTV Broadcast] 3301.07. Requesting sync
[HLTV Broadcast] 2892. Stream State Stop -> Sync, fragment 715
[HLTV Broadcast] 3301.11. stream http://dist1-ord1.steamcontent.com/tv/25204946/sync (0) failed. Error 404 Retrying sync
[HLTV Broadcast] 3301.11. Retrying sync in 3.19 sec
[GCClient] Send msg 9203 (k_EMsgClientToGCGetActiveMatches), 17 bytes
[GCClient] Recv msg 523 (k_EMsgGCCompressedMsgToClient_Legacy), 28869 bytes
[HLTV Broadcast] 3304.30. Requesting sync
[HLTV Broadcast] 3304.36. stream http://dist1-ord1.steamcontent.com/tv/25204946/sync (1) failed. Error 404 Retrying sync
[HLTV Broadcast] 3304.36. Retrying sync in 7.20 sec
[GCClient] Send msg 9203 (k_EMsgClientToGCGetActiveMatches), 17 bytes
[GCClient] Recv msg 523 (k_EMsgGCCompressedMsgToClient_Legacy), 28876 bytes
[HLTV Broadcast] 3311.56. Requesting sync
[HLTV Broadcast] 3311.65. stream http://dist1-ord1.steamcontent.com/tv/25204946/sync (2) failed. Error 404 Retrying sync
[HLTV Broadcast] 3311.65. Retrying sync in 6.38 sec
[GCClient] Send msg 9203 (k_EMsgClientToGCGetActiveMatches), 17 bytes
[GCClient] Recv msg 523 (k_EMsgGCCompressedMsgToClient_Legacy), 28893 bytes
[HLTV Broadcast] 3318.03. Requesting sync
[SteamNetSockets] SteamNetworkingSockets lock held for 8.1ms. (Performance warning.) ServiceThread,SteamDatagramClientThinker::Think,EnsureDataCenterRoutesValid,ThinkPingProbes
This is usually a symptom of a general performance problem such as thread starvation.
[SteamNetSockets] Waited 8.0ms for SteamNetworkingSockets lock [GetSessionConnectionInfo]
[HLTV Broadcast] 3318.11. stream http://dist1-ord1.steamcontent.com/tv/25204946/sync (3) failed. Error 404 Retrying sync
[HLTV Broadcast] 3318.11. Retrying sync in 5.44 sec
[GCClient] Send msg 9203 (k_EMsgClientToGCGetActiveMatches), 17 bytes
[GCClient] Recv msg 523 (k_EMsgGCCompressedMsgToClient_Legacy), 28892 bytes
[HLTV Broadcast] 3323.55. Requesting sync
[HLTV Broadcast] 3323.62. stream http://dist1-ord1.steamcontent.com/tv/25204946/sync (4) failed. Error 404 Not retrying sync
[HLTV Broadcast] 3323.62. Retrying sync in 5.21 sec
[GCClient] Send msg 9203 (k_EMsgClientToGCGetActiveMatches), 17 bytes
[GCClient] Recv msg 523 (k_EMsgGCCompressedMsgToClient_Legacy), 28894 bytes
 
Still noticing this. I'm going to guess it has something to do with the wrong state being cached on the CDN or whatever is distributing the stream. The reply from the CDN is the game I'm trying to spectate hasn't started, but it clearly has, and there are, in some cases, already 100+ spectators.
 
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