Guggleywubbins
Active member
Brosnan: The Hand-to-Hand Duelist
Get ready for a real high-class bout!As a back alley boxer who went legit with only a slight gambling problem, Brosnan's never been above getting his hands dirty for a few extra souls. While his publicist tries in vain to paint him as a paragon of honest sportsmanship, anyone who's actually faced him in the ring knows Brosnan's none too shy about aiming below the belt. (Just ask Lash.)
With skills that buff his melee attacks and set opponents up for the K.O., Brosnan's knuckling up to make sure ain't nobody walking outta that ring with the champ's belt but him.
Weapon: Starting Pistol
Brosnan's always preferred to settle matters mano-a-mano, but even this wimpy starter pistol can pack a punch with a few duel wins under his belt.- Ammo: 12
- Type: Revolver
- Fire Rate: 1.7 shots per second
Ability 1: Somersault
Brosnan leaps up and forward, slamming the ground where he lands to slow and damage enemies. If an enemy hero is standing within heavy melee range of Brosnan when cast, they will also be pulled into the jump then suplexed into the ground, briefly stunning them.While jumping, Brosnan can spend stamina bars to increase the height and/or distance of the somersault by jumping and dashing midair.
- Cooldown: 35 seconds
- Somersault Distance: 10m
- Slam Damage: 150 (scales with Weapon damage)
- Slam Radius: 5m
- Slam Slow: 20%
- Slow Duration: 3 seconds
- Grab Angle: 45º, centered on front
- Suplex Stun Duration: 1.5 seconds
Upgrades:
- 1AP: -20 second cooldown
- 2AP: Refresh all stamina bars on cast
- 5AP: +1 second stun/slow duration
Ability 2: Harry
Brosnan hypes himself up for the several seconds, granting himself Bullet and Melee Lifesteal, increasing the travel distance of heavy melee attacks, and inflicting a stacking slow to enemies walloped by his melee attacks.- Cooldown: 30 seconds
- Buff Duration: 8 seconds
- Bullet/Melee Lifesteal: 30% (scales with Spirit)
- Heavy Melee Distance Bonus: 30%
- Melee Slow (Regular / Heavy): 5% / 15%
- Maximum Slow: 45%
- Slow Duration: 4 seconds, refreshed by new stacks
Upgrades:
- 1AP: +15% Bullet/Melee Resist while active
- 2AP: +30% Heavy Melee travel distance while active
- 5AP: -50% Heavy Melee charge time while active
Ability 3: Lick Wounds
Brosnan huddles down and channels in place for 5 seconds. Upon completion, Brosnan heals 30% of missing health and gains temporary weapon/melee damage equal to 10% of damage healed. Brosnan can still parry while channeling, and a successful parry will instantly complete the channel. (Thanks @Chilla9001!)- Cooldown: 25 seconds
- Channel Duration: 5 seconds
- Missing Health Healed: 30%
- Healed Health to Damage: 10% (scales with Spirit)
- Damage Buff Duration: 10 seconds
Upgrades:
- 1AP: +20% missing health restored
- 2AP: +40% Bullet and Spirit Resist for 5 seconds on channel start
- 5AP: -3 second channel time
Ultimate: Cage Match
Target an enemy hero within 15 meters and ring the starting bell. For the next 7 seconds, both Brosnan and the target hero are trapped within a 15m spectral boxing ring in an honorable melee duel to the death!While in the ring, both heroes are disarmed, silenced, unable to use items, untargetable by enemies or allies, and cannot take damage from any source except each other. Running against the ring's ropes will flip you around and bounce you in the opposite direction with a slight speed boost. Both heroes' guns are replaced with boxing gloves.
If either hero is killed in the ring, the other gains a permanent +10% weapon/melee damage.
- Cooldown: 80 seconds
- Ring Duration: 7 seconds (scales with Spirit)
- Ring Radius: 15m
- Victory Reward: +10% Weapon/Melee damage, stacking permanently
Upgrades:
- 1AP: Brosnan gains +4 m/s move speed in Ring
- 2AP: +10% Weapon/Melee victory bonus
- 5AP: Brosnan can cast abilities and items while in Ring (but is still disarmed)
- And you thought Lash was an asshole.
Alternate Ability 2: Dementia Pugilistica
Brosnan aims right between the eyes, rattling his opponent's brain box with each blow. Melee attacks temporarily silence the target and extend any current ability and item cooldowns they have. Addled opponents are then slowed for each ability and item cooldown they have.- Cooldown: 30 seconds
- Buff Duration: 8 seconds
- Silence Duration: 0.5 sec (Regular) / 1.5s (Heavy)
- Cooldown Extension per Melee Strike: 1s (Regular) / 3s (Heavy)
- Slow per Active Cooldown: 10% (scales with Spirit)
- Slow Duration: 4 seconds, reapplied per hit
Upgrades:
- 1AP: +20% Melee Lifesteal while active
- 2AP: +1 sec Silence duration and Cooldown Extension
- 5AP: Afflicted enemies cannot use Stamina bars
Last edited: