Bristle Spy

grayscale98

New member
It's a character I created because I wish the spy-like character in TF2 was in Deadlock.
I haven't decided on any specific details.

Skill 1
Bristleback
If there is no opponent behind you, you will move faster. Damage from the rear is reduced and a certain percentage of damage is reflected on the enemy.

Skill 2
Viscous Nasal Goo
It spills sticky mucus into the path of travel. It cannot jump when it touches that mucus, and the longer it stays, the slower it moves.

Skill 3
Quill Spray
It causes damage by pushing enemies around itself.

Skill 4
Disguise
Tap the hero portrait at the top to transform into that hero. In this state, you will use the hero's weapon, and the damage will be zero. When the duration is up or you strike close, the transformation will be unlocked. The damage from close attacks from behind the opponent becomes stronger.

It is a character that mixes between enemies using skill 4 and strikes backward, and then escapes leisurely using skill 1 to 3.
However, there is a disadvantage that it can be easily recognized through a mini map even if you Disguise. I'm not sure about the solution to this.
 
Spy is already difficult to play in a chaotic game like tf2; it would be impossible in a highly coordinated game like deadlock.

Just looking at the map would break the illusion, and good players look at the map constantly, even during teamfights.
 
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