Bluetooth melee's

Yeah the melee/parry hitbox lag is something I have never get used to because it seems ping dependant and it's pretty unpredictable. Some games have bluetooth punches and some games don't. I'm assuming this also depends on each player's ping.
 
Yeah the melee/parry hitbox lag is something I have never get used to because it seems ping dependant and it's pretty unpredictable. Some games have bluetooth punches and some games don't. I'm assuming this also depends on each player's ping.
I dont think its a ping thing at all. It might be but im pretty sure its not. From my understanding is that your players literal hitbox stays in place for a split second everytime you dash away. which causes people to melee you even tho youre out of melee range
 
I dont think its a ping thing at all. It might be but im pretty sure its not. From my understanding is that your players literal hitbox stays in place for a split second everytime you dash away. which causes people to melee you even tho youre out of melee range
I don't think this is a solution, and this melee hitbox lag is still a thing to be fixed, but at least this will work for you personally in game:
press crouch and parry while you are ground-dashing and you will get them stunned.
bluetooth parry is your best solution for now while they (I'm assuming) look into it
 
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