Being inside of map teleport causes vyper ultimate to collide with it

There's an invisible wall there.

I discovered it while trying to do across the map paradox swap using teleporter when there was teleporter behind walkers. Probably intentional to prevent, not very effectively, weird cases like it.

Hopefully they make the wall more visible, alongside the wall for the spawn area that prevents enemies entering deep. (or replace teleporters with something else altogether)
 
Last edited:
Back
Top