Ectior
New member
Uppercuts on Troopers will not work on slopes. Troopers will gain the red glow but will freeze on the ramps and become immobile. Does not seem to affect heroes. (1)
Additional:
-Bomb is consistently rolled back. I see this being discussed elsewhere but it is incredibly annoying. Bomb will attach, play sounds for about half a second, then refund. This makes fights much, much harder than they should be and is a common reason why fights are lost for me (who likes playing bomb heavy). (2)
-Bomb attach mechanic appears to target enemies standing in front of bebop rather than enemies my crosshair is aimed at. Only usually a problem at close range but this means if a trooper walks in between bebop and the target I am aiming at for my bomb, not in front of my crosshair but in front of the character model, bomb will attach to the wandering trooper instead. (Attached)
^Gripe: Similar issue, ADS flicks aim/camera around if you back up against an object or entity. *Usually* not a life threatening issue but certainly annoying at the best of times.
-Replay. Attempting to download a replay is always met with "not ready to download" until you go to a different match, press download (which succeeds), then come back to the match you wanted and try to download again. I have confirmed this happens to at least 2 other people.
(1): Match: 27360036 Time ~7:10
(2): Match: 27360036 Time ~3:20. Attached bomb as Abrams walks by. Does not show on replay but he filled my screen and then I was refunded. Ping was ~43 all match, ethernet. Unknown if packet loss. Only one example as it's hard to remember without a client side recording but happens frequently.
A lack of pleasantries I know, just want to put what I've found. Some of these do make me quite annoyed in game but I understand the process. Good luck.
Additional:
-Bomb is consistently rolled back. I see this being discussed elsewhere but it is incredibly annoying. Bomb will attach, play sounds for about half a second, then refund. This makes fights much, much harder than they should be and is a common reason why fights are lost for me (who likes playing bomb heavy). (2)
-Bomb attach mechanic appears to target enemies standing in front of bebop rather than enemies my crosshair is aimed at. Only usually a problem at close range but this means if a trooper walks in between bebop and the target I am aiming at for my bomb, not in front of my crosshair but in front of the character model, bomb will attach to the wandering trooper instead. (Attached)
^Gripe: Similar issue, ADS flicks aim/camera around if you back up against an object or entity. *Usually* not a life threatening issue but certainly annoying at the best of times.
-Replay. Attempting to download a replay is always met with "not ready to download" until you go to a different match, press download (which succeeds), then come back to the match you wanted and try to download again. I have confirmed this happens to at least 2 other people.
(1): Match: 27360036 Time ~7:10
(2): Match: 27360036 Time ~3:20. Attached bomb as Abrams walks by. Does not show on replay but he filled my screen and then I was refunded. Ping was ~43 all match, ethernet. Unknown if packet loss. Only one example as it's hard to remember without a client side recording but happens frequently.
A lack of pleasantries I know, just want to put what I've found. Some of these do make me quite annoyed in game but I understand the process. Good luck.