Bebop ULTI ( 4 SKILL ) BUG

finkgod

New member
A bug with this ability has been around for a long time.

A little background:

When Bebop uses his ultimate, a zone is created at the laser's final point that deals damage to heroes, but there's a catch. For some reason, when an enemy attacked by Bebop is behind cover, BUT within the ultimate's zone, they don't take damage. This doesn't apply to situations where you're trying to damage a hero through a wall; the enemy could be literally standing behind a wand or transparent space; no direct contact means no damage. Many users are aware of this bug and exploit it against Bebop. I understand that the enemy is behind cover, so I aim the laser there, and the enemy is within the zone, but doesn't take damage!

I made a video about this; you can see how a hero is within the damage zone, but doesn't take any damage.

At the beginning of the video, I showed the problem that a hero in an area without direct line of sight to another hero doesn't take damage!
Then I showed that area-of-effect damage does occur and works with direct line of sight.
 

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