I understand that bebop has simple gameplay, hook, bomb to uppercut, it's simple and fun.
One of the problems I have with his hook is that whenever he is with a team and hooks me I die. I'm dragged 60m from my team straight into the enemy team. It's too easy for him to put me in a situation where he is absolutely safe and I am in at absolutely worst. And it's not like it's an ultimate like paradox’s and even her ult has less range and puts her at the same danger.
So I propose one change, so both bebop and the enemy he hooks are pulled to each other and they will meet in the middle.
Little visualization
Before using hook:
After hook:
Like that bebop puts himself at similar risk to the enemy he just hooked, kinda like a slightly less extreme version of paradox swap.
BUT ITS NOT ALL WORSE FOR BEBOP!
He can still do his normal gameplay and it even gives bebop some mobility since he could hook minions or teammates to run away so it's not all worse for him.
One of the problems I have with his hook is that whenever he is with a team and hooks me I die. I'm dragged 60m from my team straight into the enemy team. It's too easy for him to put me in a situation where he is absolutely safe and I am in at absolutely worst. And it's not like it's an ultimate like paradox’s and even her ult has less range and puts her at the same danger.
So I propose one change, so both bebop and the enemy he hooks are pulled to each other and they will meet in the middle.
Little visualization
Before using hook:
After hook:
Like that bebop puts himself at similar risk to the enemy he just hooked, kinda like a slightly less extreme version of paradox swap.
BUT ITS NOT ALL WORSE FOR BEBOP!
He can still do his normal gameplay and it even gives bebop some mobility since he could hook minions or teammates to run away so it's not all worse for him.