Bag stuck in tree, cannot be picked up.

Ah, the offering to the tree god, you can offer bags of souls, but never claim it. It s actually a strat to die with big bag there if you wanna denie them the souls...
 
Bags get easily and repeatably stuck inside tree geometry, tunnel geometry (tunnels into river from secret shops, souls will go into ceiling, as well as most other tunnel-structures with low height ceilings next to open air). And the #1 worst offender, teleporters. This is a serious issue, it's becoming a strategy to die in certain spots to deny 500+ bags from enemies. Maybe compile a list of all of the bad geometry, but imo just coding the bag drop mechanic to function more safely is a better answer.
 
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