assorted bugs with reset hero (sandbox)

Some of these have already been reported in other threads, but I'm repeating them for the sake of completeness.
1. Golden statue buffs (from statues, the urn, and sinners sacrifice machines) do not reset.
2. Siphon bullets stolen health stacks do not reset for the victim, but do for the attacker. Ie, if I kill a player with siphon bullets then reset hero, my health will reset to its default value; if the player I killed then resets, their health stays at the lowered value.
3. Pressing reset hero will knock you off the zipline
4. Reset hero does not remove the zipline boost modifier from you, although fixing this seems like an antifeature.
in general it seems to not purge status effects, both positive and negative (healing rite, soul shredder bullets, afterburn, crippling headshot, zipline boost, etc)
5. doesn't set you to full hp if you're below starting hp (ie, if you're at 400hp out of 2000 on a character with 550 max hp at level 1, it wont set you to 550, but would keep you at 400)

some of these are harmless (3, 4, 5), but the first two are genuinely annoying and make it very difficult to test builds in sandbox without accidentally contaminating yourself with a permanent stat modifier. I find myself closing and reopening sandbox quite often to cleanse golden statue buffs.
 
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