the command thirdperson or firstperson triggers the same assert fail and prints this in the console
```
[Assert] C:\buildworker\citadel_rel_win64\build\src\game\shared\rendercomponent.cpp (274) : Assertion Failed in function CRenderComponent::SetRenderingEnabled():
!GetOwnerEntity()->ShouldInterpolate() || C_BaseEntity::IsComputingInterpolatedValues() || ( C_BaseEntity::GetInterpolationPhase() != IV_PHASE_RENDERING )
```
```
[Assert] C:\buildworker\citadel_rel_win64\build\src\game\shared\rendercomponent.cpp (274) : Assertion Failed in function CRenderComponent::SetRenderingEnabled():
!GetOwnerEntity()->ShouldInterpolate() || C_BaseEntity::IsComputingInterpolatedValues() || ( C_BaseEntity::GetInterpolationPhase() != IV_PHASE_RENDERING )
```