Loopish
New member
Arcane Surge should grant increased range and duration to the next ability cast.
But when buffing abilities such as Warden Last Stand or Abrams Siphon Life, shooting your gun cancels the increased range/duration, ending the buff earlier than it should.
Steps to reproduce:
- Select Warden and buy Arcane Surge
- Dash-jump to proc Arcane Surge
- Cast Last Stand and stand at max range where it still damages an enemy
- While Last Stand is still active, shoot gun once
- After shooting, the max range of Last Stand immediately returns to normal radius, despite the buffed ability still being cast
- Note that visually the purple Last Stand indicator will appear unchanged, but the ability doesn't actually deal damage within the full previously-buffed range
But when buffing abilities such as Warden Last Stand or Abrams Siphon Life, shooting your gun cancels the increased range/duration, ending the buff earlier than it should.
Steps to reproduce:
- Select Warden and buy Arcane Surge
- Dash-jump to proc Arcane Surge
- Cast Last Stand and stand at max range where it still damages an enemy
- While Last Stand is still active, shoot gun once
- After shooting, the max range of Last Stand immediately returns to normal radius, despite the buffed ability still being cast
- Note that visually the purple Last Stand indicator will appear unchanged, but the ability doesn't actually deal damage within the full previously-buffed range