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This is completely wrong and not how it works at all. Go test it in the practice range. Power surge specifically works as I described, the buff only applies to the first shot you land and then it stops being active. On other spells it can last for 15s or more, e.g. seven, bebop, pocket ults.This is normal. The duration and range buffs, as well as the duration increase scaling with spirit power are snapshotted when the ability is cast
The conditional spirit power is given by the 7 second buff, and any benefits from spirit power that aren't snapshotted will fall off when the buff goes away
i believe they did that to fix bugs with the item but it didnt work like intended cuz it only made the item more buggyThis is normal. The duration and range buffs, as well as the duration increase scaling with spirit power are snapshotted when the ability is cast
The conditional spirit power is given by the 7 second buff, and any benefits from spirit power that aren't snapshotted will fall off when the buff goes away
Regardless, all the effects of Arcane surge only effect the first shot on Seven's Power surge, (even the +15 spirit power) Whereas the on hit damage from Drifter's ult gets the full effect from the +15 spirit damage for the entire duration, as well as increased ult duration. Clearly a bug.Isn't surge of power lasting for ablities that have a lasting over time usage such as Abrams siphon? I'm not sure if they want this to work on his the way other characters do. Can someone test and see if this procs every bullet of wraiths burst fire? If it works past the first bullet then we can definitively say its a bug.