fog.hulett
New member
Deadlock has a massive issue with on-hit characters being broken. Mina, Mirage, Haze, INFERNUS...
(ok haze is kinda ok, but point still stands)
Infernus, Mirage, Mina are all broken, they cant be soft countered at all + dont have reliable hard counters except for plated armor.
Im so unsure of how to go about the t2 or t3 anti on-hit, id love to hear yalls ideas while I figure it out myself.
How would you go about making an anti on-hit item or component for plated armor.
				
			(ok haze is kinda ok, but point still stands)
Infernus, Mirage, Mina are all broken, they cant be soft countered at all + dont have reliable hard counters except for plated armor.
Im so unsure of how to go about the t2 or t3 anti on-hit, id love to hear yalls ideas while I figure it out myself.
How would you go about making an anti on-hit item or component for plated armor.