another banch of support items that are unique to what we have now

Nayurian

Member
"Bloodlust calling"
Tier 3 health
+ 1 sprint speed
+ 8 spirit power
Passive:
When you slow or immobilize an enemy hero they will be debuffed with "hunted". all allies can see them through walls and get 4 movement speed when they are near and moving towards that enemy.
45 CD individual for each enemy. debuff duration 4 sec. range of movementspeed 50m
(This one is for supports that try to catch enemys for the team)

"Kingsgambit"
Tier 4 health
Can only be bought once per Team
+ 400 bonus health
Active:
Choose an ally and grant them "king" status. Whenever the king takes dmg that would kill them while near you, you take that dmg instead as true dmg.
range 20m. CD to choose a different king 180 sec.

"Coordinated strike"
Tier 3 Weapon
+ 20% fire rate
Active:
Choose an ally hero to make him your "Mate". When you move towards your "mate" gain 3 sprint speed. When you are nearby, grant your mate 25% of your bonus firerate. When one of you shoots an enemy hero they get marked with "strike" if the other one shoots the enemy hero with "strike" the debuffs changes to "coordinated strike". "Coordinated strike" grants you and your "mate" an automatic full reload and 50% more bullet dmg towards that enemy.
range for the sprint buff 60m. range for the fire rate buff 30m. "strike" debuff duration 3 sec. "coordinated strike 5 sec debuff duration. "Coordinated strike" CD 30 sec.
 
"Bloodlust calling"
Tier 3 health
+ 1 sprint speed
+ 8 spirit power
Passive:
When you slow or immobilize an enemy hero they will be debuffed with "hunted". all allies can see them through walls and get 4 movement speed when they are near and moving towards that enemy.
45 CD individual for each enemy. debuff duration 4 sec. range of movementspeed 50m
(This one is for supports that try to catch enemys for the team)
I think it would fit in the Tier 2. Looks like a good analog of Backstabber, but support-ish.

"Kingsgambit"
Tier 4 health
Can only be bought once per Team
+ 400 bonus health
Active:
Choose an ally and grant them "king" status. Whenever the king takes dmg that would kill them while near you, you take that dmg instead as true dmg.
range 20m. CD to choose a different king 180 sec.
Cool concept. Does item work continiuosly after picking the king? I mean, if the chosen player having 1 HP will take damage, all damage that he would take would be transferred to you, until you die?

"Coordinated strike"
Tier 3 Weapon
+ 20% fire rate
Active:
Choose an ally hero to make him your "Mate". When you move towards your "mate" gain 3 sprint speed. When you are nearby, grant your mate 25% of your bonus firerate. When one of you shoots an enemy hero they get marked with "strike" if the other one shoots the enemy hero with "strike" the debuffs changes to "coordinated strike". "Coordinated strike" grants you and your "mate" an automatic full reload and 50% more bullet dmg towards that enemy.
range for the sprint buff 60m. range for the fire rate buff 30m. "strike" debuff duration 3 sec. "coordinated strike 5 sec debuff duration. "Coordinated strike" CD 30 sec.
I like this idea. The item that requires cooperation between teammates and rewards it looks really fun.
 
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