Alfred - Hero Concept

peaceDea4h

New member
The thing is, I really want to have some full melee heroes in the game. LMB is something like a Q for each character. RMB is just a melee attack from a longer distance (it's easier to last hit creeps this way). This also creates another problem - there are not so many items for a full melee build yet.
But i guess its not that easy to implement.

The idea of a hero:

A robot named Alfred.
He was created as a result of an experiment.
He lived in the laboratory for a while.
His Core, a powerful source of energy, was subjected to all sorts of experiments, but never provided enough energy to satisfy Them.
They, the so-called scientists, used all human and non-human ways to verify this.
Until one young scientist took a liking to him.
In an unsuccessful attempt to help the Robot escape, other scientists found out about it and opposed it.
In an instant, it turned into an act of violence, and Alfred, who had known of little goodness after so many years, tried to help him, which caused an extremely strong energy eruption in his Core, the largest to date.
You can call it a scientific breakthrough, but it melted everything and everyone in that room, except for the Core and some old museum like sword.
The Core reassembled Alfred shortly after.
No cage, no walls.
Just him, his conscience and the sword.


Skill 1: His source of life - the Core begins to produce more energy, enough to charge the sword with small lightning bolts.
The sword deals spirit damage for a short time.

Skill 2: Gears instead of Soul.
Damage dealt increases health regen. By dealing damage, you get stacks that increase HP regen.

Skill 3: Target Acquired
Teleport directly to the target over short distances.

Ulti: Core Overload.
After a while, the core overcharges and explodes, causing huge damage, but Alfred also dies (it's good that he's a robot, right?). If Aftred dies from this skill, his respawn time is reduced.
 
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