Angry_Jelly
New member
When close to a veil, aiming down sights may cause a black silhouette of an enemy on the other side to appear. This behavior is inconsistent between characters: Infernus, Haze and Warden are never visible in such a way; most other characters are visible if the distance between you and them is not too big (note: it seems that the distance to the veil itself is irrelevant. If, for example, an enemy bebop is close to a veil, I can see him from far away while aiming, but if he walks away I need to get closer for the silhouette to appear); Mirage's gun, uniquely, is always visible through veils, although mirage himself isn't.
This behavior is not limited to the veil on the testing map, the veils on the actual game map seem to behave the same.
This behavior is not limited to the veil on the testing map, the veils on the actual game map seem to behave the same.