Aiming down sights can cause the player to see certain enemy characters through veils

Angry_Jelly

New member
When close to a veil, aiming down sights may cause a black silhouette of an enemy on the other side to appear. This behavior is inconsistent between characters: Infernus, Haze and Warden are never visible in such a way; most other characters are visible if the distance between you and them is not too big (note: it seems that the distance to the veil itself is irrelevant. If, for example, an enemy bebop is close to a veil, I can see him from far away while aiming, but if he walks away I need to get closer for the silhouette to appear); Mirage's gun, uniquely, is always visible through veils, although mirage himself isn't. 1728235663000.jpegMo&Krill visibleMirage's gun

This behavior is not limited to the veil on the testing map, the veils on the actual game map seem to behave the same.
 
Back
Top