bosobr0
Member
Burst Fire Clip - 500 cost Active Weapon item
+5% Weapon Damage
+5% Headshot Damage
ACTIVE (45s Cooldown)
Only usable with a full magazine.
Upon usage, gain a damage nerf and a significant fire rate increase.
[-45% Weapon Damage] [+200% Fire Rate] [Lasts until next reload]
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Precision Takeout - 500 cost Active Weapon item
-10% Ammo
+10% Weapon Damage
ACTIVE (30s Cooldown)
Headshot damage against target enemy is doubled for 2 seconds, while damage against all non-targets is reduced by 70%.
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Retreat Method - 500 cost Active Vitality item
+15% Stamina Recovery
ACTIVE (75s Cooldown)
Gain 200 Bullet and Spirit shield for 3 seconds, and become Disarmed and Silenced. If there is a Zipline nearby in line-of-sight (50m), connect to it at 3x speed and begin ziplining back to your base. You are immune to getting thrown off the zipline for 5 seconds after casting this ability. If you couldn't connect to a zipline, the cooldown is only 45 seconds.
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Oh Bologna! - 500 cost Active Vitality item
+25 Base Health
ACTIVE (45s Cooldown)
Become disarmed for 1 second and heal 100 Health. After this, your Melee Attacks will Grease opponents for the next 7 seconds.
[-55% Parry Window to Greased Enemies] [+35% Melee Cooldown to Greased Enemies] [Grease lasts 10 seconds.]
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Spare Ribs - 500 cost Active Spirit Item
+3 Health Regen
-35 Health
ACTIVE (30s Cooldown)
Upon activation, divide your current Spirit Shield by 2 and add 25 to it. If your Spirit Shield breaks within the next 10 seconds, your next instance of Spirit Damage will be increased.
[+3% Spirit Damage per 5 Spirit Shield Reduced] [Max +60% Spirit Damage, or +150 Spirit Damage, whichever is lesser.]
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Vexation - 500 cost Active Spirit item
+50 Spirit Shield
+50 Bullet Shield
ACTIVE (75s Cooldown)
Deny or secure all souls within 15m of you. For each soul secured or denied this way, gain +20% faster non-ultimate ability cooldowns for 8 seconds.
+5% Weapon Damage
+5% Headshot Damage
ACTIVE (45s Cooldown)
Only usable with a full magazine.
Upon usage, gain a damage nerf and a significant fire rate increase.
[-45% Weapon Damage] [+200% Fire Rate] [Lasts until next reload]
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Precision Takeout - 500 cost Active Weapon item
-10% Ammo
+10% Weapon Damage
ACTIVE (30s Cooldown)
Headshot damage against target enemy is doubled for 2 seconds, while damage against all non-targets is reduced by 70%.
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Retreat Method - 500 cost Active Vitality item
+15% Stamina Recovery
ACTIVE (75s Cooldown)
Gain 200 Bullet and Spirit shield for 3 seconds, and become Disarmed and Silenced. If there is a Zipline nearby in line-of-sight (50m), connect to it at 3x speed and begin ziplining back to your base. You are immune to getting thrown off the zipline for 5 seconds after casting this ability. If you couldn't connect to a zipline, the cooldown is only 45 seconds.
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Oh Bologna! - 500 cost Active Vitality item
+25 Base Health
ACTIVE (45s Cooldown)
Become disarmed for 1 second and heal 100 Health. After this, your Melee Attacks will Grease opponents for the next 7 seconds.
[-55% Parry Window to Greased Enemies] [+35% Melee Cooldown to Greased Enemies] [Grease lasts 10 seconds.]
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Spare Ribs - 500 cost Active Spirit Item
+3 Health Regen
-35 Health
ACTIVE (30s Cooldown)
Upon activation, divide your current Spirit Shield by 2 and add 25 to it. If your Spirit Shield breaks within the next 10 seconds, your next instance of Spirit Damage will be increased.
[+3% Spirit Damage per 5 Spirit Shield Reduced] [Max +60% Spirit Damage, or +150 Spirit Damage, whichever is lesser.]
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Vexation - 500 cost Active Spirit item
+50 Spirit Shield
+50 Bullet Shield
ACTIVE (75s Cooldown)
Deny or secure all souls within 15m of you. For each soul secured or denied this way, gain +20% faster non-ultimate ability cooldowns for 8 seconds.