I think Abram's ulti has to be reworked. This skill is useless now: 1) the hero's model can just fall down onto a random hg, despite aimed area; 2) the damage and effect from ulti doesn't affect the target, if it stands above or below the cast area. I remind, that ulti has 2 minutes cooldown without items for reduction (and about 1,30 with them), so it makes it really useless in a most situations, although we have skills with more amount of stuns and less cd, like viscous' one. So i think it has to be reworked: make the hero's model pass through objects like lamps, trees etc, or add an ability to destroy them (the game is on source 2 engine, so i think it is possible). Also the damage and stun should spread spherically. Sorry for english