Abrams charge still isn't actually grabbing people and charging them into walls. So many times I charge a player, would hit a wall, and the player I grabbed is stunned somewhere behind me and able to get away because of it.
On top of that, melee attacks are phasing through players sometimes instead of hitting them, especially on times when the player does actually get carried to the wall. This sucks.
On top of that, melee attacks are phasing through players sometimes instead of hitting them, especially on times when the player does actually get carried to the wall. This sucks.