(Ability Idea) - "Sacrificial Invocation"

Screampy

Member
Sacrificial Invocation

• The ability spend your souls (for example 50 souls) and summons one or several units.
• Ability has a short cooldown time (for example 15-20 seconds).
• For balance, you can make that no souls fall out of them.
• Units will automatically search for a target, like Wraith King skeletons from Dota 2.
• The main purpose of these units is to push the line or farm neutral spots.
• A hero who will have this ability may have abilities that will synergy with "Sacrificial Invocation".

Possible enhancements for ability:
T1: Reduces the cost of souls to summon (for example, 40 instead of 50)
T2:
Units receive +15% health, +15% damage, +15% move speed
T3: When dying at the hands of an enemy hero, you steals souls from enemy hero (for example, 50 souls)


(Similar ability already exists in Dota 2, so it has already proven its viability)
 
Back
Top