PaveMentman
New member
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Currently each update of the game messes up the "Ability Build Order"-section on random builds of mine by adding a "re-unlock" symbol at the end of the first ability of each character
(E.G. Billy's "Bashdown", and Victor's "Pain Battery").
Without re-building the Ability Build Order, in live / sanctioned matches either the "Suggested" banner on abilities is completely missing thorough the whole match, or it will randomly pop-up halfway the match of already half-maxed characters.
Included some example images demonstrating this issue (game version: #5,912);
one image to also show what the Ability Build Order should looks like once re-built.
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Currently each update of the game messes up the "Ability Build Order"-section on random builds of mine by adding a "re-unlock" symbol at the end of the first ability of each character
(E.G. Billy's "Bashdown", and Victor's "Pain Battery").
Without re-building the Ability Build Order, in live / sanctioned matches either the "Suggested" banner on abilities is completely missing thorough the whole match, or it will randomly pop-up halfway the match of already half-maxed characters.
Included some example images demonstrating this issue (game version: #5,912);
one image to also show what the Ability Build Order should looks like once re-built.
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