diesfromdice
New member
MY ENG SO BED SORRY
1. Shoutgun+Split Shot+Lucky Shot+Armor Piercing Rounds
2. Paradox+Express Shot+Kinetic Carbine
3. Endless Fire Scarabs
4. Unpunished push of objectives
Proposal: I show you 4 critical bugs that greatly affect gameplay if abused, and in exchange you fix a flaw on one of my favorite characters (McGinnis) that her turrets only shoot at one point of the enemy's hitbox, and do not try to shoot at him as a whole, even if half of his body is sticking out from behind a wall.
1. Shotgun (except Calico) with Split Shot, Lucky Shot, Armor Piercing Rounds.
Armor Piercing Rounds ignore -100% dmg from extra shot from Split Shot if Lucky Shot are proc, work only on shotguns.
Visual demonstration of the feature
View attachment Deadlock - 2025-11-02 12-06-07.mp4
An example of what this can lead to
View attachment Deadlock - 2025-11-02 11-45-31.mp4
2. Paradox+Express Shot+Kinetic Carbine
If you use Kinetic Carbine with short delay after you shoot, all of yours next bullets will be Kinetic Carbine and one extra after shot, so overall its like x7 Carabine.
Visual demonstration of the feature and an example of what this can lead to
View attachment Deadlock - 2025-11-02 11-36-27.mp4
(also No Cooldowns still dont work on Charging items)
3. Endless Fire Scarabs
When upgrading scarabs, the ability's charges are refreshed. However, since the ability has not been reactivated, the upgrade can be canceled, which will give you additional charges for the scarabs. This can be repeated as many times as you like.
Visual demonstration of the feature
View attachment Deadlock - 2025-11-02 12-06-51.mp4
(Also, if you upgrade Djinn's Mark to T3 and someone is already under the effect of Djinn's Mark, then when you shoot the target, the maximum stacks of the mark will be x8, and on subsequent shots, the x8 will simply be extended instead of getting x12 stacks and exploding. Fix it too pls)
4. Unpunished push of objectives
You can still destroy objectives while behind thin signs. On one of the lanes, there's a pole next to a banner, so you can't abuse this mechanic from behind it. On the other lane, you can only enter from behind the banner with your left pick, so you also can't abuse this mechanic alone, only with an ally who will shoot at the objectives from a safe place.
However, in other lanes, you can solo-break objectives. Things get easier if you're playing McGinnis; she can place turrets so that objectives can't damage them, but they can still fire at them. So, McGinnis can safely break objectives after placing a turret.
View attachment Deadlock - 2025-11-02 11-56-26.mp4
Proposal:
Create several dots on the characters hitbox that the turret can shoot at.
View attachment Deadlock - 2025-11-02 11-59-57.mp4
(I have another bug that I don't want to tell you about, because it's very funny and not related to the gameplay, but if you check the Venator build you may be already know it)
1. Shoutgun+Split Shot+Lucky Shot+Armor Piercing Rounds
2. Paradox+Express Shot+Kinetic Carbine
3. Endless Fire Scarabs
4. Unpunished push of objectives
Proposal: I show you 4 critical bugs that greatly affect gameplay if abused, and in exchange you fix a flaw on one of my favorite characters (McGinnis) that her turrets only shoot at one point of the enemy's hitbox, and do not try to shoot at him as a whole, even if half of his body is sticking out from behind a wall.
1. Shotgun (except Calico) with Split Shot, Lucky Shot, Armor Piercing Rounds.
Armor Piercing Rounds ignore -100% dmg from extra shot from Split Shot if Lucky Shot are proc, work only on shotguns.
Visual demonstration of the feature
View attachment Deadlock - 2025-11-02 12-06-07.mp4
An example of what this can lead to
View attachment Deadlock - 2025-11-02 11-45-31.mp4
2. Paradox+Express Shot+Kinetic Carbine
If you use Kinetic Carbine with short delay after you shoot, all of yours next bullets will be Kinetic Carbine and one extra after shot, so overall its like x7 Carabine.
Visual demonstration of the feature and an example of what this can lead to
View attachment Deadlock - 2025-11-02 11-36-27.mp4
(also No Cooldowns still dont work on Charging items)
3. Endless Fire Scarabs
When upgrading scarabs, the ability's charges are refreshed. However, since the ability has not been reactivated, the upgrade can be canceled, which will give you additional charges for the scarabs. This can be repeated as many times as you like.
Visual demonstration of the feature
View attachment Deadlock - 2025-11-02 12-06-51.mp4
(Also, if you upgrade Djinn's Mark to T3 and someone is already under the effect of Djinn's Mark, then when you shoot the target, the maximum stacks of the mark will be x8, and on subsequent shots, the x8 will simply be extended instead of getting x12 stacks and exploding. Fix it too pls)
4. Unpunished push of objectives
You can still destroy objectives while behind thin signs. On one of the lanes, there's a pole next to a banner, so you can't abuse this mechanic from behind it. On the other lane, you can only enter from behind the banner with your left pick, so you also can't abuse this mechanic alone, only with an ally who will shoot at the objectives from a safe place.
However, in other lanes, you can solo-break objectives. Things get easier if you're playing McGinnis; she can place turrets so that objectives can't damage them, but they can still fire at them. So, McGinnis can safely break objectives after placing a turret.
View attachment Deadlock - 2025-11-02 11-56-26.mp4
Proposal:
Create several dots on the characters hitbox that the turret can shoot at.
View attachment Deadlock - 2025-11-02 11-59-57.mp4
(I have another bug that I don't want to tell you about, because it's very funny and not related to the gameplay, but if you check the Venator build you may be already know it)
Last edited: