30/01/2026 Audience Participation Interaction Broken (Victor Ult)

If Sinclair is mid air and is specially killed by a turret/guardian (likely all stationary Npc's) and has stolen a Victor's Ultimate, upon the activation and completion of Shocking Reanimation the player camera detaches its self from the model. The Sinclair's body remains frozen in place unable to move and un-targetable by all forms of damage and ability. Meanwhile the player camera will still be controlled by the player. The Camera seems to be grounded and acts in a similar manner to the spectator.

This bug occurred in the following match... Id 53338476

This Bug can also be recreated in the Sandbox/Test area access able to players.

/unstick (including the one in them menu) do no resolve the issue

/Killme seemed to work during the match and resolved the issue by killing Sinclair and placing them in spawn, where they could eventually be respawned. For some reason this method does not work in the test range. In the test range the camera will remain unattached to the Characters body.

P.S
(To the Devs)
No the Irony of me coincidentally finding this bug and posting about on this specific date is not lost on me.
 
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