I think the navigator should increase the infected minion Hp, instead of giving bullet shield. Because minions ignore shields, so enemy minions could easily kill the infected one, if you are unlucky. Otherwise I really like the idea of confusing enemies. Also doest horizontal surface also mean the ceiling? You could get reall creative with placements if that is the case. Not sure if this will be steong or even worth buying, but it is a cool idea. Good job
Hmm... 150 or more hp is really better than shields... And yet, it might be worth adding at least a few characteristics to it, as an item for 1750. Similar to reducing the recharge of the spirit/bullet shield, as in the first version, but not much. Thank you all for the feedback!
(my thoughts) The idea was that at the end of the match, many of the characters playing bullet builds have free spirit slots/useless spirit items in the mid and late game. And, of course, for supports.