Recent content by YoYoBobbyJoe

  1. YoYoBobbyJoe

    Apollo - Flawless Advance not refreshing duration near tail end

    Here to say I've got this issue too. I think it has something to do with it being CAST during the recast window, but because of the charge, the actual attack/spell going off after the recast window is already finished. At least, that's my best guess.
  2. YoYoBobbyJoe

    Seven gets Kill Credit for Teammate Death.

    This is... incredible. Even in bugs, Seven is OP.
  3. YoYoBobbyJoe

    GAMEBREAKING INFINITE SOULS BAG GLITCH

    This is kinda cracked.
  4. YoYoBobbyJoe

    Krill and Seven take reduced headshot damage, Bebop takes reduced Weapon damage (Including Melee)

    I believe Mo is supposed to have headshot resistance, but not Krill, simply because having two heads, especially a big head like Mo's, would be a downside for taking more damage on average from headshots.
  5. YoYoBobbyJoe

    Blue Bridge Voice Lines Not Working

    After the new update to the middle lane with the widened bridge, the voice lines for enemy fixers being on the bridge do not work. The player's character will not say that they see the fixer on the bridge; instead, your character will simply say they see the fixer.
  6. YoYoBobbyJoe

    Using the Mute Game Keybind for Muting it in the Background Disables Controlling the Menu With Keys Until You Click on Another Menu Option

    The mute the game in the background bind is really useful, but when you press it, it disables the ability to control the menus using the keyboard until the next time you click on any menu element. This means that pressing Escape no longer works either.
  7. YoYoBobbyJoe

    Suggested Imbuement Option Not Available Outside Game

    In the recent shop update, the (really neat) feature of suggesting a target ability for an imbued item was added, allowing build makers to annotate and hint to autobuy which ability should be imbued by the item automatically However, when making the build, this option is unavailable if you're...
  8. YoYoBobbyJoe

    Yamato's Power Slash Inherits Momentum À La Pocket Only When Falling Off the Zipline's Edge

    When Yamato naturally falls off the edge of a zipline, using her Power Slash [1] as soon as it's made available causes the midair floating, which usually softly halts all velocity, to inherit whatever momentum she had at activation. This only happens when reaching the edge of a zipline or by...
  9. YoYoBobbyJoe

    Quick Chat Defend Lane Additional Issue

    Further testing reveals that the more reported bug (where Defend Lane sub-menu is always on the left) is actually just another form of the bug I've reported here. In this second test, I placed "Defend Lane" in the top-right. "Headed to Lane" now takes priority, so the commands and positioning of...
  10. YoYoBobbyJoe

    Quick Chat Defend Lane Additional Issue

    A number of users have already reported the issue with the expandable quick chats like "Headed to Lane" and "Defend Lane" with how they're always on the left of the screen, but I've somehow discovered another one. When I place "Headed to Lane" in the left position and "Defend Lane" in the top...
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