I think I understand now why her turret dmg is wrong.
In sandbox a T0/T1 turret deals about 34-36 DPS
T2 turret deals 40 DPS
T3 turret deals 85 DPS
-> T0/T1 are missing 10% attack speed. And the numbers match the tooltip when the turrets get the +10% from T2 upgrade.
Even after the changes turret DPS is still lower than it should be and turret attack speed is capped.
T0 turret without any items:
Attack speed is capped:
T0 + heroic aura active + healing specter (both at 100% uptime) deals the same 1560 dmg over the duration of the turret as a T2 turret...
His rage and passive are a problem.
25% dmg buff, takes 45% dmg later and finisher with his ult with insane range.
you need to kill him twice while he only needs to deal about 50% dmg (without the rage buff) to you before he can finish you off. And when everything is done, he presses a button...
You said the turrets got buffed, math proofs you wrong it was a overall nerf. Only buff was the quicker deploy time.
And as was said many times before, yes they deal good damage, but they have limited range, poor aim, cant move, low health, take full dmg at every distance. You have to actively...
From the match replay:
you can clearly see the healing and two turrets.
All placed before you attacked. Not sure why it says 19:23 on the top probably a replay bug. It was before McGinnis walked through the arch facing you.
two turrets, that were buffed and McGinnis was 100% using a turret build -> low gun dmg
and you ran into them with 25% dmg amp from wall hitting you, with zero spirit resist and ignored the turrets completely.
Also wrong, the heal was there from the beginning of the video
You pushed into her turrets while you had the dmg amp of the wall on you without any resist, what did you expect to happen?
Turrets are weak, have limited range, poor aim and cant move. If you push into a stack of them its your fault.
On top of that that McGinnis buffed the shit out of them...
Sorry for whatever reason I send too soon. Not sure what button combination did that.... here is my full feedback:
So very similar to McGinnis.
3 Stamina, 50 more base HP and some mixed up resist
Gun: Similar DPS to McGinnis, but no spinn up and higher burst dmg due to lower rate of fire and...