the idea itself is fun but i think it’d be way better if there was a separate mode for it since some people only play comp to rank up and take it way too seriously.
I feel like the classic Charm ability should pull enemies toward you, not just cause illusions. making them see things and hit their own teammates feels way more like Berserk or Confusion tbh.
imo a Charm skill would fit someone like a black widow type who kills her husbands, or like a gigolo...
Slightly off-topic: alt skin.
We don't have skins yet, but they're definitely coming! I was thinking about a "Mina Ha Design" series. Since Mina is a designer, I feel like we totally need a skin line where she makes outfits for the other characters, so here's one for mine.
I think it'd be...
i dream about taking off doorman's hat and seeing his hair. though i don't think his model even has actual hair. i love the idea but wouldn't that mess with future skins? idk how valve's skin system works, can you even mix and match them?
I really like that the game has a forum, since I’m not a fan of Discord or modern social media. For example, giving feedback on Twitter would be awful.
I think the solution here is pretty simple: there should be a separate (non-private) section for existing characters, where people can discuss...
I’m adding an alternative version of Angelic Flight, reworked to function more like a flight rather than a dash. The ability is now closer to Vindicta’s flight, but adapted for a support role. I kept a brief control immunity only in Tier 3, applied for a short moment upon landing.
Does it feel...
For the dash, I based it on Dynamo’s ability.
He can’t be targeted while using it, which means control doesn’t affect him or his ally during the transfer. As far as I know, the total range with upgrades is around 16m. At the same time, Dynamo isn’t considered a mobile character, his first...
I updated skills a bit. I added more damage to ult and spirit scaling to damage per second of the first skill. I also got feedback that heal is too strong, but I think that if hero is a support healer, heal should be strong. It should be countered with items rather than by nerfing the ability. I...
I will try!
Sinner’s MarkPainful Blessing
Angelic Flight
Divine Judgment
Brands an enemy with a mark that deals spirit damage and steals health.
Angel sacrifices his health to instantly heal an ally and enhance mobility.
Angel spreads his wings and dashes. If an allied hero is nearby, he may...