Siphon isnt a item you build to survive its a tank counter item and good Mo and Krills are usually never alone and if they are they know they can beat a 1v1 and get the ultimate passive stacks most of the ones I fight know when to stun to get the stacks they need. You also gain about the same hp...
Item name: Gamblers Token
Cost/Tier: 1600/T2
Category: Spirit
Item: You gain 40% increased odds to get a souls/buffs from breakable items but you gain a 20% chance to have those souls/buffs be deducted from you when you collect them. EX: 40 soul drop will remove 40 souls from you and 1% reduced...
This idea was based of Heartsteel from LoL. Having it be a constant flat HP increase sounds boring. Making it be a percentage of what you kill makes you have to think who you want to kill. Do I want to use this 80s CD for a minion kill and only get 30hp from it or save it for a t2 camp or if I...
Item name: Sacrificial Heart
Cost/Tier: 3200/T3
Category: Weapon
Idea: A item that upgrades from Monster Rounds that instead of giving bonus souls, buffs and instant kills a monster will instead give bonus hp on a enemy kill.
Item: Every 80 seconds the next Enemy that you kill with a heavy melee...