Recent content by Shockeh

  1. Shockeh

    Time Wall 'hurtbox' appears to be aligned to Spawn direction

    Time Wall visual graphic and the 'hurtbox' appear to be entirely independent. The visual behaviour of the wall is always aligned to Paradox; However, the 'hurtbox' of the move to trigger damage/silence appears to always be aligned to the map. Examples: Wall 1 - Placed in alignment to the map...
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